Dan:
Thank you all so much with the Tiger Leader Kickstarter!
It funded in under 24 hours, and that is a first here at DVG. We have all of
you to thank, and if there are any pledge levels, or backer ideas, please
comment below and let me know.
Kevin:
After much deliberation, we've decided to add in a 1945
Campaign to Tiger where you're playing in Germany, defending against the USA. We wanted
there to be more than one campaign where you could use the late war units. It's
been difficult to balance as our original concept had highly ranking
commanders, and a huge starting SO bonus, but the negative was unbalanced, so
we did some research. Turns out, by 1945, a lot of the experienced commanders
had been captured or killed, so you actually start with a mix of low ranking as
well as experienced commanders. Also, at this point in the war, Germany knew it
was losing, and that was putting extra stress on their commanders to win each
battle. Therefore, the Situation Card "Eyes of the Reich" is attached
to every battle. The "Eyes of the Reich" card says that every time you fire and miss, the commander gains a stress. Well
now, for every single battle of the entire campaign, every time you fire and
miss, the commander gains a stress. This completely changes my game play, as I
can't take "maybe" shots anymore. I have to be aggressive, wait for
the enemy to move out of cover, or risk my commander being shaken or unfit for
the next week. I've only play tested it a few times, but like all of the other
campaigns, this has its own flavor and feels unique.
Holly:
Hey everyone!! I finished up the Warfighter tutorial, and I
can't wait to hear all of your thoughts! Also, are there any other games that
you would like a tutorial made for? I love doing these, and I like the thought
of people being familiar
with the game in time to play. J
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