Saturday, November 22, 2014

Insider #12

Dan:

Wow! The Warfighter Kickstarter has been doing tremendously well! I'd like to thank everyone for contributing, and we are so close to hitting out goal. As of this blog, we are 3/4 of the way funded. We have a few more stretch goals to reveal when we hit $30,000!

We've started a CafePress webstore for DVG clothing and apparel! If you want anything from "Warfighter" T-Shirts to "Rise of the Zombies" money clips, we have it.


Kevin:

A new area of DVG that I am learning about is the "post game" design phase. This includes the Kickstarter page and working with the Rulebook. I never realized how many rules I learned through the months of play testing. Writing the rules with active voice, using clear concise sentences, and in the right order gives me a whole new appreciation for Holly Verssen's long nights getting it perfect.

A thread started by Mr. Morten Monrad Pedersen showing that first impressions aren't always accurate and a little nice goes a long way.


Holly:

I updated Tiger Leader Rulebook. It's almost done! It just needs a couple new pieces of art and the sample game Please give a look. If you see any problems, please let us know.

Do you want to learn how to play DVG's Rise of the Zombies without reading the rule book? Here's a video tutorial that explains everything you need to play!


For those who have not seen it, the Warfighter tutorial is up, and in 32 minutes, you will fully understand how to play.


Here's the DVG Youtube channel for those of you interested in our other game videos...









The Warfighter Footlocker is absolutely huge! It is big enough to hold all of the cards from Expansion #1-#8, and still have 2/3 to fill with future expansions. The Footlocker is double layered, so you can put your mounted map and Rulebook in without messing up your cards.

Sunday, November 9, 2014

Insider #11

Dan:
Thank you all so much with the Tiger Leader Kickstarter! It funded in under 24 hours, and that is a first here at DVG. We have all of you to thank, and if there are any pledge levels, or backer ideas, please comment below and let me know.


Kevin:
After much deliberation, we've decided to add in a 1945 Campaign to Tiger where you're playing in Germany, defending against the USA. We wanted there to be more than one campaign where you could use the late war units. It's been difficult to balance as our original concept had highly ranking commanders, and a huge starting SO bonus, but the negative was unbalanced, so we did some research. Turns out, by 1945, a lot of the experienced commanders had been captured or killed, so you actually start with a mix of low ranking as well as experienced commanders. Also, at this point in the war, Germany knew it was losing, and that was putting extra stress on their commanders to win each battle. Therefore, the Situation Card "Eyes of the Reich" is attached to every battle. The "Eyes of the Reich" card says that every time you fire and miss, the commander gains a stress. Well now, for every single battle of the entire campaign, every time you fire and miss, the commander gains a stress. This completely changes my game play, as I can't take "maybe" shots anymore. I have to be aggressive, wait for the enemy to move out of cover, or risk my commander being shaken or unfit for the next week. I've only play tested it a few times, but like all of the other campaigns, this has its own flavor and feels unique.

Holly: 
Hey everyone!! I finished up the Warfighter tutorial, and I can't wait to hear all of your thoughts! Also, are there any other games that you would like a tutorial made for? I love doing these, and I like the thought of people being familiar with the game in time to play. J