I’ve gotten some emails asking when Frontline and Phantom will be done. People have correctly said, “Hey, you said they would be done months ago…” And they’re right. I did. Here’s the problem.
They’re not done yet.
Months ago, both games were good. All modesty aside, I would even say they were great. But, they weren’t perfect, which is our design standard.
Both Frontline and Phantom are hugely important games for DVG. We hope that Frontline will be the cornerstone of a whole series of WWII tactical card games, and we hope Phantom will relaunch the Air Leader series that has lain stagnate for 15 years.
This all brings up one of the biggest bonuses to producing our own games. When we designed for other companies, there were always deadline clauses built-in to the contracts. Those game designs had to be turned-in on time or bad legal things could happen. As our lawyer has told us many times, “Contracts are signed on sunny days, but they’re only pulled out of the file cabinet on rainy days.”
The bad news is, they’re close to done, but they’re not done yet.
The really good news is, when they’re done, they will be wonders to behold.
Now, back to my game polishing…